

Part of the strength of Sony’s brand is that its players can count on lots of big-budget games that aren’t rushed out the door, full of bugs, or half-baked the way Redfall is. From God of War to The Last of Us to Ratchet & Clank and Demon’s Souls, there’s a level of quality and polish you can always expect from a first-party PlayStation game. This year will see three major launches in Final Fantasy 16, Marvel’s Spider-Man 2, and (hopefully) Final Fantasy 7 Rebirth, all of which follow Horizon Forbidden West: Burning Shores’ launch last month. The PS5 has almost 20 console exclusives, and that’s not counting PSVR2 games. Those are good games, but where are Xbox’s signature games? Where are the big triple-A experiences that define the console generation and give the Xbox brand its identity? If the only massive and successful Xbox game is Forza Horizon 5, I think Microsoft has a huge problem. Age of Empires 4 also has great reviews, though I imagine most of its players are on PC.


Pentiment also earned a strong positive reaction when it launched last year, and while the reviews were fairly middling, a lot of people liked Psychonauts 2, and Minecraft Legends too. This year’s Hi-Fi Rush was a hit, and though it didn’t do it for me, it’s clear that a lot of people love that game. I’m not saying there aren’t any good Xbox games. Related: Arkane's First-Class Level Design Is Redfall's Undoing If Microsoft is willing to position a dud like Redfall as the poster child for what to expect on Xbox going forward, why should anyone trust that Microsoft will deliver worthwhile games at this point? The brand is already at a deficit of goodwill thanks to Halo Infinite, and if we look back at the history of the current generation, it’s difficult to find a single game the Xbox Series X/S can hang its hat on.
